home *** CD-ROM | disk | FTP | other *** search
/ Hentai Extra Gold 11 / HENTAI_EG_11.ISO / Extra / winamp532.exe / Plugins / Milkdrop / phat + Eo.S. - single cel angel birth.milk < prev    next >
INI File  |  2005-09-14  |  10KB  |  356 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=1.001825
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=1
  8. nWaveMode=3
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.625316
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.880000
  26. fModWaveAlphaEnd=1.980000
  27. fWarpAnimSpeed=0.010284
  28. fWarpScale=0.010000
  29. fZoomExponent=1.000000
  30. fShader=1.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.005000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=0.999900
  39. sy=1.001800
  40. wave_r=0.000000
  41. wave_g=0.000000
  42. wave_b=0.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.000000
  47. ob_g=0.800000
  48. ob_b=0.700000
  49. ob_a=0.000000
  50. ib_size=0.005000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.300000
  54. ib_a=0.000000
  55. nMotionVectorsX=0.000000
  56. nMotionVectorsY=0.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=1.000000
  60. mv_r=0.390000
  61. mv_g=0.440000
  62. mv_b=0.900000
  63. mv_a=1.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=256
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=1
  71. wavecode_0_scaling=100.000000
  72. wavecode_0_smoothing=0.900000
  73. wavecode_0_r=0.000000
  74. wavecode_0_g=0.700000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_init1=adv=0
  78. wave_0_per_frame1=
  79. wave_0_per_frame2=adv=adv+(bass*bass)*0.005;
  80. wave_0_per_frame3=
  81. wave_0_per_frame4=t1=sin(adv)*0.3;
  82. wave_0_per_frame5=t2=cos(adv)*0.3;
  83. wave_0_per_frame6=t3=adv;
  84. wave_0_per_point1=waver=sin(sample*6.28*16)*0.2;
  85. wave_0_per_point2=
  86. wave_0_per_point3=xp=sin(sample*6.28+waver);
  87. wave_0_per_point4=yp=cos(sample*6.28+waver);
  88. wave_0_per_point5=
  89. wave_0_per_point6=
  90. wave_0_per_point7=scale=sin(sample*6.28*3 - t3*3);
  91. wave_0_per_point8=scale2=sin(sample*6.28*5 - t3*2.9)*0.5 + 0.5;
  92. wave_0_per_point9=xp=xp*scale*scale2;
  93. wave_0_per_point10=yp=yp*scale*scale2;
  94. wave_0_per_point11=
  95. wave_0_per_point12=x=xp*0.4*0.7 + 0.5;
  96. wave_0_per_point13=y=yp*0.5*0.7 + 0.5;
  97. wave_0_per_point14=
  98. wave_0_per_point15=
  99. wave_0_per_point16=
  100. wave_0_per_point17=rmod=sin(time*0.2)*0.5+0.5;
  101. wave_0_per_point18=rmod=rmod*rmod;
  102. wave_0_per_point19=gmod=sin(time*0.2+2.1)*0.5+0.5;
  103. wave_0_per_point20=gmod=gmod*gmod;
  104. wave_0_per_point21=bmod=sin(time*0.2+4.2)*0.5+0.5;
  105. wave_0_per_point22=bmod=bmod*bmod;
  106. wave_0_per_point23=
  107. wave_0_per_point24=r=rmod;
  108. wave_0_per_point25=g=gmod;
  109. wave_0_per_point26=b=bmod
  110. wavecode_1_enabled=1
  111. wavecode_1_samples=512
  112. wavecode_1_sep=0
  113. wavecode_1_bSpectrum=0
  114. wavecode_1_bUseDots=0
  115. wavecode_1_bDrawThick=1
  116. wavecode_1_bAdditive=1
  117. wavecode_1_scaling=81.954445
  118. wavecode_1_smoothing=1.000000
  119. wavecode_1_r=1.000000
  120. wavecode_1_g=1.000000
  121. wavecode_1_b=1.000000
  122. wavecode_1_a=1.000000
  123. wave_1_init1=adv=0
  124. wave_1_per_frame1=
  125. wave_1_per_frame2=adv=adv+(bass*bass)*0.005;
  126. wave_1_per_frame3=
  127. wave_1_per_frame4=t1=sin(adv)*0.3;
  128. wave_1_per_frame5=t2=cos(adv)*0.3;
  129. wave_1_per_frame6=t3=adv;
  130. wave_1_per_point1=waver=sin(sample*6.28*16)*0.2;
  131. wave_1_per_point2=
  132. wave_1_per_point3=xp=sin(sample*6.28+waver);
  133. wave_1_per_point4=yp=cos(sample*6.28+waver);
  134. wave_1_per_point5=
  135. wave_1_per_point6=
  136. wave_1_per_point7=scale=sin(sample*6.28*3 - t3*3);
  137. wave_1_per_point8=scale2=sin(sample*6.28*5 - t3*2.9)*0.5 + 0.5;
  138. wave_1_per_point9=xp=xp*scale*scale2;
  139. wave_1_per_point10=yp=yp*scale*scale2;
  140. wave_1_per_point11=
  141. wave_1_per_point12=x=-xp*0.4*0.7 + 0.5;
  142. wave_1_per_point13=y=yp*0.5*0.7 + 0.5;
  143. wave_1_per_point14=
  144. wave_1_per_point15=
  145. wave_1_per_point16=
  146. wave_1_per_point17=rmod=sin(time*0.2)*0.5+0.5;
  147. wave_1_per_point18=rmod=rmod*rmod;
  148. wave_1_per_point19=gmod=sin(time*0.2+2.1)*0.5+0.5;
  149. wave_1_per_point20=gmod=gmod*gmod;
  150. wave_1_per_point21=bmod=sin(time*0.2+4.2)*0.5+0.5;
  151. wave_1_per_point22=bmod=bmod*bmod;
  152. wave_1_per_point23=
  153. wave_1_per_point24=r=rmod;
  154. wave_1_per_point25=g=gmod;
  155. wave_1_per_point26=b=bmod
  156. wavecode_2_enabled=0
  157. wavecode_2_samples=512
  158. wavecode_2_sep=0
  159. wavecode_2_bSpectrum=0
  160. wavecode_2_bUseDots=0
  161. wavecode_2_bDrawThick=0
  162. wavecode_2_bAdditive=0
  163. wavecode_2_scaling=1.000000
  164. wavecode_2_smoothing=0.500000
  165. wavecode_2_r=1.000000
  166. wavecode_2_g=1.000000
  167. wavecode_2_b=1.000000
  168. wavecode_2_a=1.000000
  169. wavecode_3_enabled=0
  170. wavecode_3_samples=512
  171. wavecode_3_sep=0
  172. wavecode_3_bSpectrum=0
  173. wavecode_3_bUseDots=0
  174. wavecode_3_bDrawThick=0
  175. wavecode_3_bAdditive=0
  176. wavecode_3_scaling=1.000000
  177. wavecode_3_smoothing=0.500000
  178. wavecode_3_r=1.000000
  179. wavecode_3_g=1.000000
  180. wavecode_3_b=1.000000
  181. wavecode_3_a=1.000000
  182. shapecode_0_enabled=0
  183. shapecode_0_sides=16
  184. shapecode_0_additive=0
  185. shapecode_0_thickOutline=1
  186. shapecode_0_textured=1
  187. shapecode_0_x=0.500000
  188. shapecode_0_y=0.500000
  189. shapecode_0_rad=0.972354
  190. shapecode_0_ang=0.188400
  191. shapecode_0_tex_ang=0.628319
  192. shapecode_0_tex_zoom=0.778288
  193. shapecode_0_r=1.000000
  194. shapecode_0_g=1.000000
  195. shapecode_0_b=1.000000
  196. shapecode_0_a=1.000000
  197. shapecode_0_r2=1.000000
  198. shapecode_0_g2=1.000000
  199. shapecode_0_b2=1.000000
  200. shapecode_0_a2=1.000000
  201. shapecode_0_border_r=0.590000
  202. shapecode_0_border_g=0.810000
  203. shapecode_0_border_b=0.690000
  204. shapecode_0_border_a=0.000000
  205. shape_0_per_frame1=//DMT=1-below((bass_att+mid_att+treb_att)/3,0.7);
  206. shape_0_per_frame2=//a=DMT;
  207. shape_0_per_frame3=//a2=.5*DMT;
  208. shape_0_per_frame4=//border_a=0.4*DMT;
  209. shape_0_per_frame5=//atime=atime+(above( sin(time),0 )*0.02 );
  210. shape_0_per_frame6=//ang=0.188+((sin(atime/5)*0.5+0.5)*2.39);
  211. shape_0_per_frame7=//x=(sin(atime*0.3)*0.07)+0.5;
  212. shape_0_per_frame8=//y=(cos(atime*0.1)*0.07)+0.5;
  213. shape_0_per_frame9=//rad=((bass+mid+treb)/6)*1.4+0.2;
  214. shape_0_per_frame10=//sides=bass*16
  215. shape_0_per_frame11=adv=adv+bass*bass*bass*0.01;
  216. shape_0_per_frame12=
  217. shape_0_per_frame13=x=0.5- (cos(y+bass_att )*0.005)*treb_att;
  218. shape_0_per_frame14=y=0.5- (sin(x+bass_att*5 )*0.005*rad)*treb_att;
  219. shape_0_per_frame15=x=x+sin(adv*0.5)*0.15;
  220. shape_0_per_frame16=y=y+cos(adv)*0.05;
  221. shape_0_per_frame17=
  222. shape_0_per_frame18=ang=0.65 - sin(adv*0.5)*0.65;
  223. shape_0_per_frame19=
  224. shape_0_per_frame20=rmod=sin(time*0.2)*0.5+0.5;
  225. shape_0_per_frame21=gmod=sin(time*0.2+2.1)*0.5+0.5;
  226. shape_0_per_frame22=bmod=sin(time*0.2+4.2)*0.5+0.5;
  227. shape_0_per_frame23=
  228. shape_0_per_frame24=r=0.9 + rmod*0.1;
  229. shape_0_per_frame25=g=0.9 + gmod*0.1;
  230. shape_0_per_frame26=b=0.9 + bmod*0.1
  231. shape_0_per_frame27=
  232. shapecode_1_enabled=0
  233. shapecode_1_sides=5
  234. shapecode_1_additive=0
  235. shapecode_1_thickOutline=1
  236. shapecode_1_textured=0
  237. shapecode_1_x=0.500000
  238. shapecode_1_y=0.500000
  239. shapecode_1_rad=0.414899
  240. shapecode_1_ang=0.000000
  241. shapecode_1_tex_ang=0.251327
  242. shapecode_1_tex_zoom=1.905855
  243. shapecode_1_r=0.000000
  244. shapecode_1_g=1.000000
  245. shapecode_1_b=1.000000
  246. shapecode_1_a=0.400000
  247. shapecode_1_r2=0.700000
  248. shapecode_1_g2=0.200000
  249. shapecode_1_b2=0.600000
  250. shapecode_1_a2=0.100000
  251. shapecode_1_border_r=0.500000
  252. shapecode_1_border_g=1.000000
  253. shapecode_1_border_b=1.000000
  254. shapecode_1_border_a=0.000000
  255. shape_1_per_frame1=
  256. shape_1_per_frame2=adv=adv+(bass*bass)*0.03;
  257. shape_1_per_frame3=x=sin(adv)*0.5+0.5;
  258. shape_1_per_frame4=y=cos(adv)*0.5+0.5;
  259. shape_1_per_frame5=r=bass_att;
  260. shape_1_per_frame6=r2=bass_att;
  261. shape_1_per_frame7=
  262. shape_1_per_frame8=
  263. shape_1_per_frame9=rmod=sin(time*0.2)*0.5+0.5;
  264. shape_1_per_frame10=gmod=sin(time*0.2+2.1)*0.5+0.5;
  265. shape_1_per_frame11=bmod=sin(time*0.2+4.2)*0.5+0.5;
  266. shape_1_per_frame12=
  267. shape_1_per_frame13=b2=0.2 + rmod*0.7;
  268. shape_1_per_frame14=r2=0.2 + gmod*0.7;
  269. shape_1_per_frame15=g2=0.2 + bmod*0.7
  270. shapecode_2_enabled=0
  271. shapecode_2_sides=24
  272. shapecode_2_additive=0
  273. shapecode_2_thickOutline=0
  274. shapecode_2_textured=1
  275. shapecode_2_x=0.200000
  276. shapecode_2_y=0.800000
  277. shapecode_2_rad=0.599577
  278. shapecode_2_ang=0.000000
  279. shapecode_2_tex_ang=1.256637
  280. shapecode_2_tex_zoom=0.498314
  281. shapecode_2_r=1.000000
  282. shapecode_2_g=1.000000
  283. shapecode_2_b=1.000000
  284. shapecode_2_a=1.000000
  285. shapecode_2_r2=1.000000
  286. shapecode_2_g2=1.000000
  287. shapecode_2_b2=1.000000
  288. shapecode_2_a2=1.000000
  289. shapecode_2_border_r=1.000000
  290. shapecode_2_border_g=1.000000
  291. shapecode_2_border_b=1.000000
  292. shapecode_2_border_a=0.000000
  293. shapecode_3_enabled=1
  294. shapecode_3_sides=3
  295. shapecode_3_additive=0
  296. shapecode_3_thickOutline=0
  297. shapecode_3_textured=1
  298. shapecode_3_x=0.500000
  299. shapecode_3_y=0.500000
  300. shapecode_3_rad=1.468144
  301. shapecode_3_ang=0.753982
  302. shapecode_3_tex_ang=0.753982
  303. shapecode_3_tex_zoom=0.698924
  304. shapecode_3_r=1.000000
  305. shapecode_3_g=1.000000
  306. shapecode_3_b=1.000000
  307. shapecode_3_a=1.000000
  308. shapecode_3_r2=1.000000
  309. shapecode_3_g2=1.000000
  310. shapecode_3_b2=1.000000
  311. shapecode_3_a2=0.300000
  312. shapecode_3_border_r=1.000000
  313. shapecode_3_border_g=1.000000
  314. shapecode_3_border_b=1.000000
  315. shapecode_3_border_a=0.000000
  316. shape_3_per_frame1=
  317. shape_3_per_frame2=
  318. shape_3_per_frame3=rmod=sin(time*0.2)*0.5+0.5;
  319. shape_3_per_frame4=rmod=rmod*rmod;
  320. shape_3_per_frame5=gmod=sin(time*0.2+2.1)*0.5+0.5;
  321. shape_3_per_frame6=gmod=gmod*gmod;
  322. shape_3_per_frame7=bmod=sin(time*0.2+4.2)*0.5+0.5;
  323. shape_3_per_frame8=bmod=bmod*bmod;
  324. shape_3_per_frame9=
  325. shape_3_per_frame10=r2=0.8+rmod*0.2;
  326. shape_3_per_frame11=g2=0.8+gmod*0.2;
  327. shape_3_per_frame12=b2=0.8+bmod*0.2;
  328. per_frame_init_1=mv_x=64;mv_y=48;
  329. per_frame_init_2=nut=0;
  330. per_frame_init_3=stp=0;stq=0;
  331. per_frame_init_4=rtp=0;rtq=0;
  332. per_frame_init_5=wvr=0;
  333. per_frame_init_6=decay=0;
  334. per_frame_init_7=dcsp=0
  335. per_frame_init_8=
  336. per_frame_1=decay=0.98;
  337. per_frame_2=
  338. per_frame_3=dx=0;dy=0;sx=1.000001;sy=0.999999;
  339. per_frame_4=
  340. per_frame_5=mv_r=.360+(((cos(time/5)*0.3)+0.5*0.5)*0.1);
  341. per_frame_6=mv_g=.390+(((sin(time/7)*0.3)+0.5*0.5)*0.1);
  342. per_frame_7=mv_b=.500+((sin((time/7)+0.9)+0.5*0.5)*0.1);
  343. per_frame_8=
  344. per_frame_9=
  345. per_frame_10=
  346. per_pixel_1=//adv=min( (bass*bass*bass), 1);
  347. per_pixel_2=//warp=1*((( atan(time/3) *0.5+0.5)*3)* (x*rad)*2 )+( (y*ang)*2 )*rad;
  348. per_pixel_3=//warp=warp*adv;
  349. per_pixel_4=
  350. per_pixel_5=//dx=(cos(y+bass )*0.005*rad)*treb;
  351. per_pixel_6=//dy=(sin(x+bass*5 )*0.005*rad)*treb;
  352. per_pixel_7=//rot=rad/(bass*100);
  353. per_pixel_8=
  354. per_pixel_9=zoom=1+ 0.001;
  355. per_pixel_10=//Do people that don't do drugs make shit like this??
  356.